﻿package com.winmastergames.lolgame {
	import flash.display.MovieClip;
	import flash.display.Stage;
	import com.winmastergames.lolgame.globals;

	public class playerHud extends MovieClip {
		public function playerHud(xLoc:Number, yLoc:Number){
			x = xLoc;
			y = yLoc;
		}

		public function updateVariables(weapon:String, health:Number, money:Number){
			currentWeaponTxt.text = globals.convertWeaponName(weapon);
			healthTxt.text = health.toString();
			moneyTxt.text = money.toString();
		}
	}
}